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forum.kingpinq3.com - View topic - console commands
It is currently Thu Mar 21, 2019 6:19 pm



Reply to topic  [ 2 posts ] 
 console commands 
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Joined: Sun Jan 11, 2015 11:19 am
Posts: 15
Location: Australia
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Post console commands
This is a full list of all the console commands the game has available
all the game settings are stored in C:\Users\YourPCName\AppData\Roaming\KingpinQ3

TIP:
If you start to type any of the letters and hit the TAB key, it will display a list of options.
Eg Type ‘cg_’ and hit TAB. It will show a list of all the ‘client graphics’ options
You can type more of the word and hit tab again to finish the line off
Eg.. Type ‘cg_au’ hit TAB and cg_autoswitch will be completed for you


*****************************************************
]\cvarlist
cm_showTriangles "0"
cm_showCurves "0"
cm_forceTriangles "0"
cm_noCurves "0"
cm_noAreas "0"
team_model "thug"
cg_trueLightning "0.0"
cg_animblend "5.0"
cg_debugWeaponAnim "0"
cg_debugPlayerAnim "0"
cg_noProjectileTrail "0"
cg_noTaunt "0"
cg_smoothClients "0"
cg_scorePlums "1"
cg_timescaleFadeSpeed "0"
cg_timescaleFadeEnd "1"
cg_cameraOrbitDelay "50"
g_enableBreath "0"
g_enableDust "0"
cg_currentSelectedPlayerName ""
cg_currentSelectedPlayer "0"
cg_noVoiceText "0"
cg_noVoiceChats "0"
cg_teamChatsOnly "0"
cg_drawFriend "1"
cg_stats "0"
teamoverlay "1"
cg_drawTeamOverlay "1"
cg_deferPlayers "0"
cg_particleCollision "0"
cg_particles "1"
cg_forceModel "0"
cg_ChatHeight "10"
cg_ChatTime "15000"
cg_thirdPersonAngle "0"
cg_thirdPersonRange "40"
cg_tracerlength "100"
cg_tracerwidth "1"
cg_tracerchance "0.4"
cg_footsteps "1"
cg_showmiss "0"
cg_noplayeranims "0"
cg_nopredict "0"
cg_errordecay "100"
cg_debugevents "0"
cg_debugposition "0"
cg_debuganim "0"
cg_animspeed "1"
cg_swingSpeed "0.3"
cg_bobroll "0.002"
cg_bobpitch "0.002"
cg_bobup "0.005"
cg_runroll "0.005"
cg_runpitch "0.002"
cg_centertime "3"
cg_gun_frame "0"
cg_gunZ "0"
cg_gunY "0"
cg_gunX "0"
cg_railTrailTime "400"
cg_lagometer "1"
cg_crosshairY "0"
cg_crosshairX "0"
cg_crosshairHealth "1"
cg_crosshairSize "24"
cg_drawRewards "1"
cg_drawAttacker "1"
cg_drawAmmoWarning "1"
cg_drawIcons "1"
cg_draw3dIcons "1"
cg_drawSnapshot "0"
cg_drawFPS "1"
cg_drawTimer "1"
cg_drawStatus "1"
cg_draw2D "1"
cg_gibs "1"
cg_fov "90"
cg_zoomfov "22.5"
cg_drawGun "1"
cg_ignore "0"
g_synchronousClients "0"
pmove_fixed "0"
pmove_msec "8"
cl_currentServerAddress "188.40.55.177:31630"
cl_downloadName ""
cg_cameraOrbit "0"
cg_thirdPerson "0"
net_dropsim ""
net_socksPassword ""
net_socksUsername ""
net_socksPort "1080"
net_socksServer ""
net_socksEnabled "0"
net_mcast6iface "0"
net_mcast6addr "ff04::696f:7175:616b:6533"
net_port6 "31600"
net_port "31600"
net_ip6 "::"
net_ip "0.0.0.0"
net_enabled "3"
com_pipefile ""
debug_protocol ""
ui_glLights "3"
ui_glTexturecompression "1"
ui_mousePitch "0"
ui_serverStatusTimeOut "7000"
capturelimit "8"
g_warmup "20"
ui_KingpinQ3FirstRun "1"
ui_recordSPDemo "0"
cg_hudFiles "ui/hud2.txt"
ui_q3model "0"
ui_findPlayer "thug"
ui_hugeFont "0.45"
ui_bigFont "0.38"
ui_smallFont "0.27"
ui_tinyFont "0.19"
ui_captureLimit "5"
ui_fragLimit "10"
ui_scoreShutoutBonus "0"
ui_scoreSkillBonus "0"
ui_scoreTimeBonus "0"
ui_scoreTime "00:00"
ui_scoreBase "0"
ui_scoreTeam "0 to 0"
ui_scorePerfect "0"
ui_scoreScore "0"
ui_scoreGauntlets "0"
ui_scoreAssists "0"
ui_scoreDefends "0"
ui_scoreCaptures "0"
ui_scoreExcellents "0"
ui_scoreImpressives "0"
ui_scoreAccuracy "0%"
ui_lastServerRefresh_3 ""
ui_lastServerRefresh_2 "Jan-12, 2015 at 7:56"
ui_lastServerRefresh_1 ""
ui_lastServerRefresh_0 "Jan-12, 2015 at 7:55"
cg_selectedPlayerName ""
cg_selectedPlayer "0"
ui_currentOpponent "0"
ui_mapIndex "0"
ui_currentNetMap "0"
ui_currentMap "0"
ui_currentTier "0"
ui_menuFiles "ui/menus.txt"
ui_netSource "2"
ui_nikkiTeam5 "0"
ui_nikkiTeam4 "0"
ui_nikkiTeam3 "0"
ui_nikkiTeam2 "0"
ui_nikkiTeam1 "0"
ui_dragonTeam5 "0"
ui_dragonTeam4 "0"
ui_dragonTeam3 "0"
ui_dragonTeam2 "0"
ui_dragonTeam1 "0"
ui_actualNetGametype "3"
ui_netGametype "3"
ui_joinWeaponMode "0"
ui_joinGametype "0"
ui_gametype "3"
ui_dedicated "0"
ui_nikkiTeam "Nikkis_Boyz"
ui_dragonTeam "Dragons"
ui_opponentName "Nikkis_Boyz"
ui_teamName "Dragons"
ui_initialized "0"
ui_debug "0"
ui_new "0"
server16 ""
server15 ""
server14 ""
server13 ""
server12 ""
server11 ""
server10 ""
server9 ""
server8 ""
server7 ""
server6 ""
server5 ""
server4 ""
server3 ""
server2 ""
server1 ""
cg_marks "1"
cg_drawCrosshairNames "1"
cg_drawCrosshair "4"
cg_brassTime "2500"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserSortKey "4"
ui_browserGameType "0"
ui_browserMaster "0"
ui_spSelection ""
g_spSkill "2"
g_spVideos ""
g_spAwards ""
g_spScores5 ""
g_spScores4 ""
g_spScores3 ""
g_spScores2 ""
g_spScores1 ""
g_botsFile ""
g_arenasFile ""
ui_ctf_friendly "0"
ui_ctf_timelimit "30"
ui_ctf_capturelimit "8"
ui_team_friendly "1"
ui_team_timelimit "20"
ui_team_fraglimit "0"
ui_tourney_timelimit "15"
ui_tourney_fraglimit "0"
ui_ffa_timelimit "0"
ui_ffa_fraglimit "20"
s_alAvailableInputDevices "Realtek Digital Input (Realtek High Definition Audio)

s_alCapture "1"
s_alAvailableDevices "Speakers (Realtek High Definition Audio)
gital Output (Realtek High Definition Audio)
Realtek High Definition Audio)

s_alDevice ""
s_alInputDevice ""
s_alDriver "openal-32.dll"
s_alGraceDistance "512"
s_alRolloff "2"
s_alMaxDistance "1024"
s_alMinDistance "120"
s_alDopplerSpeed "2200"
s_alDopplerFactor "1.0"
s_alSources "96"
s_alGain "1.0"
s_alPrecache "1"
s_useOpenAL "1"
s_initsound "1"
s_muteWhenUnfocused "0"
s_muteWhenMinimized "0"
s_backend "OpenAL"
s_doppler "1"
s_muted "0"
s_musicvolume "0.5"
s_volume "0.8"
in_availableJoysticks ""
joy_threshold "0.15"
in_joystickDebug "0"
in_joystick "0"
in_nograb "0"
in_mouse "1"
in_keyboardDebug "0"
r_availableModes "1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1440x900 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 1600x1200 720x576 1280x1024"
r_centerWindow "1"
r_allowResize "0"
r_sdlDriver "windib"
r_showDecalProjectors "0"
r_showParallelShadowSplits "0"
r_showBspNodes "0"
r_showCubeProbes "0"
r_showAreaPortals "0"
r_showDeluxeMaps "0"
r_showLightMaps "0"
r_showBatches "0"
r_showOcclusionQueries "0"
r_showLightGrid "0"
r_showLightBatches "0"
r_showLightScissors "0"
r_showLightInteractions "0"
r_showLightTransforms "0"
r_showEntityTransforms "0"
r_showSkeleton "0"
r_showShadowMaps "0"
r_showShadowLod "0"
r_showShadowVolumes "0"
r_showSky "0"
r_showTris "0"
r_maxpolyverts "100000"
r_maxpolys "10000"
r_noLightFrustums "0"
r_noShadowFrustums "0"
r_cullShadowPyramidTriangles "1"
r_cullShadowPyramidCurves "1"
r_cullShadowPyramidFaces "0"
r_noShadowPyramids "0"
r_shadowLodScale "0.8"
r_shadowLodBias "0"
r_shadowOffsetUnits "0"
r_shadowOffsetFactor "0"
r_shadowMapSizeSunLow "1024"
r_shadowMapSizeSunMedium "1024"
r_shadowMapSizeSunHigh "1024"
r_shadowMapSizeSunVeryHigh "1024"
r_shadowMapSizeSunUltra "1024"
r_shadowMapSizeLow "64"
r_shadowMapSizeMedium "128"
r_shadowMapSizeHigh "256"
r_shadowMapSizeVeryHigh "512"
r_shadowMapSizeUltra "1024"
r_shadowMapQuality "3"
r_shadowBlur "2"
r_softShadows "0"
cg_shadows "3"
r_noportals "0"
r_lockpvs "0"
r_drawBuffer "GL_BACK"
r_rimExponent "3"
r_rimLighting "0"
r_halfLambertLighting "1"
r_wrapAroundLighting "0.7"
r_parallaxDepthScale "0.03"
r_normalMapping "1"
r_normalScale "1.1"
r_specularScale "1.4"
r_specularExponent2 "3"
r_specularExponent "16"
r_forceSpecular "0"
r_offsetUnits "-2"
r_offsetFactor "-1"
r_clear "1"
r_nobind "0"
r_debugSurface "0"
r_logFile "0"
r_verbose "0"
r_speeds "0"
r_showcluster "0"
r_novis "0"
r_nocull "0"
r_ignore "1"
r_drawpolies "1"
r_drawentities "1"
r_norefresh "0"
r_lodTest "0.5"
r_lodScale "5"
r_measureOverdraw "0"
r_skipLightBuffer "0"
r_skipBackEnd "0"
r_showSmp "0"
r_flareFade "7"
r_flareSize "40"
cg_skybox "1"
r_portalOnly "0"
r_drawworld "1"
r_staticLight "1"
r_dynamicLight "1"
r_noInteractionSort "0"
r_noLightVisCull "0"
r_noLightScissors "0"
r_nobatching "0"
r_nocurves "0"
r_debugSort "0"
r_debuglight "0"
r_showImages "0"
r_cameraFilmGrainScale "3"
r_cameraFilmGrain "1"
r_cameraVignette "1"
r_cameraPostFX "0"
r_rotoscope "0"
r_bloomPasses "2"
r_bloomBlur "5.0"
r_bloom "0"
r_evsmPostProcess "0"
r_hdrDebug "0"
r_hdrGamma "1.1"
r_hdrToneMappingOperator "1"
r_hdrLightmapCompensate "1.0"
r_hdrLightmapGamma "1.7"
r_hdrLightmapExposure "1.0"
r_hdrLightmap "1"
r_hdrContrastOffset "3.0"
r_hdrContrastThreshold "1.3"
r_hdrKey "0.28"
r_hdrMaxLuminance "3000"
r_hdrMinLuminance "0.18"
r_hdrRendering "0"
r_chcIgnoreLeaves "0"
r_chcVisibilityThreshold "20"
r_chcMaxVisibleFrames "10"
r_chcMaxPrevInvisNodesBatchSize "50"
r_dynamicLightOcclusionCulling "1"
r_dynamicEntityOcclusionCulling "0"
r_dynamicBspOcclusionCulling "1"
r_vboSmoothNormals "1"
r_vboDeformVertexes "0"
r_vboVertexSkinning "1"
r_vboOptimizeVertices "1"
r_vboModels "1"
r_vboLighting "1"
r_vboShadows "1"
r_vboTriangles "1"
r_vboCurves "1"
r_vboFaces "1"
r_lightScale "2"
r_ambientScale "0.6"
r_railSegmentLength "32"
r_railCoreWidth "16"
r_railWidth "96"
r_facePlaneCull "1"
r_gamma "1"
r_swapInterval "0"
r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
r_finish "0"
r_drawSun "0"
r_fastsky "0"
r_zfar "1024"
r_znear "4"
r_flares "0"
r_lodBias "0"
r_lightSpacePerspectiveWarping "1"
r_parallelShadowSplits "2"
r_parallelShadowSplitWeight "0.9"
r_shadowMapDepthScale "1.41"
r_overDarkeningFactor "30.0"
r_lightBleedReduction "0"
r_shadowMapLinearFilter "1"
r_shadowMapLuminanceAlpha "1"
r_debugShadowMaps "0"
r_stitchCurves "1"
r_singleShader "0"
r_intensity "1"
r_mapOverBrightBits "0"
r_overBrightBits "0"
r_displayRefresh "0"
r_smp "0"
r_forceAmbient "0.125"
r_highQualityNormalMapping "0"
r_reflectionMapping "1"
r_noFog "0"
r_wolfFog "1"
r_forceFog "0"
r_recompileShaders "0"
r_noMarksOnTrisurfs "1"
r_heatHazeFix "0"
r_compressNormalMaps "0"
r_compressSpecularMaps "1"
r_compressDiffuseMaps "1"
r_vertexLighting "0"
r_precomputedLighting "1"
r_dynamicLightCastShadows "1"
r_parallaxMapping "1"
r_subdivisions "4"
r_simpleMipMaps "0"
r_customaspect "1"
r_customheight "768"
r_customwidth "1024"
r_fullscreen "0"
r_mode "-1"
r_ignorehwgamma "1"
r_depthbits "0"
r_stencilbits "8"
r_stereo "0"
r_colorbits "0"
r_colorMipLevels "0"
r_roundImagesDown "1"
r_picmip "0"
r_collapseStages "1"
r_ext_generate_mipmap "1"
r_extx_framebuffer_mixed_formats "1"
r_ext_framebuffer_blit "1"
r_ext_packed_depth_stencil "1"
r_ext_framebuffer_object "1"
r_ext_depth_bounds_test "1"
r_ext_separate_stencil "1"
r_ext_stencil_two_side "1"
r_ext_texture_filter_anisotropic "4"
r_ext_stencil_wrap "1"
r_ext_texture_float "1"
r_ext_half_float_pixel "1"
r_ext_vertex_array_object "1"
r_ext_draw_buffers "1"
r_ext_texture_non_power_of_two "1"
r_ext_occlusion_query "1"
r_ext_compressed_textures "0"
r_glMinMinorVersion "2"
r_glMinMajorVersion "3"
r_glCoreProfile "0"
r_uiFullScreen "0"
cl_guid "A3830E519045DBE6BEA087A53594A499"
cl_keepVidAspect "0"
graphshift "0"
graphscale "1"
graphheight "32"
debuggraph "0"
timegraph "0"
cg_stereoSeparation "0"
cg_viewsize "100"
cl_voip "1"
cl_voipShowMeter "1"
cl_voipVADThreshold "0.25"
cl_voipUseVAD "0"
cl_voipCaptureMult "2.0"
cl_voipGainDuringCapture "0.2"
cl_voipSendTarget "spatial"
cl_voipSend "0"
cg_predictItems "1"
password ""
cl_anonymous "0"
sex "male"
teamtask "0"
handicap "100"
color2 "5"
color1 "4"
g_nikkiTeam "Dragons"
g_dragonTeam "Nikkis"
team_headmodel "thug"
headmodel "thug"
model "thug"
snaps "20"
rate "25000"
name "Kpq3-player"
cl_lanForcePackets "1"
cl_maxPing "800"
cl_motdString ""
j_side_axis "0"
j_forward_axis "1"
j_yaw_axis "4"
j_pitch_axis "3"
j_side "0.25"
j_forward "-0.25"
j_yaw "-0.022"
j_pitch "0.022"
m_filter "0"
m_side "0.25"
m_forward "0.25"
m_yaw "0.022"
m_pitch "0.022"
cg_autoswitch "2"
cl_serverStatusResendTime "750"
r_inGameVideo "1"
cl_conXOffset "0"
cl_cURLLib "libcurl32.dll"
cl_showmouserate "0"
cl_mouseAccelOffset "5"
cl_mouseAccelStyle "0"
cl_freelook "1"
cl_mouseAccel "0"
sensitivity "5"
cl_run "1"
cl_packetdup "1"
cl_maxpackets "30"
cl_anglespeedkey "1.5"
cl_pitchspeed "140"
cl_yawspeed "140"
rconAddress ""
cl_forceavidemo "0"
cl_aviMotionJpeg "1"
cl_aviFrameRate "25"
cl_autoRecordDemo "0"
cl_timedemoLog ""
activeAction ""
cl_freezeDemo "0"
cl_showTimeDelta "0"
cl_showSend "0"
cl_shownet "0"
cl_timeNudge "0"
cl_timeout "200"
cl_motd "1"
cl_noprint "0"
cl_debugMove "0"
cl_nodelta "0"
scr_conspeed "3"
con_notifytime "3"
bot_interbreedwrite ""
bot_interbreedcycle "20"
bot_interbreedbots "10"
bot_interbreedchar ""
bot_minplayers "0"
bot_challenge "0"
bot_rocketjump "1"
bot_grapple "0"
bot_report "0"
bot_pause "0"
bot_nochat "0"
bot_fastchat "0"
bot_testclusters "0"
bot_testsolid "0"
bot_testrchat "0"
bot_testichat "0"
bot_reloadcharacters "0"
bot_thinktime "100"
bot_saveroutingcache "0"
bot_aasoptimize "0"
bot_forcewrite "0"
bot_forcereachability "0"
bot_forceclustering "0"
bot_visualizejumppads "0"
bot_reachability "0"
bot_groundonly "1"
bot_maxdebugpolys "2"
bot_debug "0"
bot_developer "0"
bot_enable "1"
sv_banFile "serverbans.dat"
sv_lanForceRate "1"
sv_mapChecksum ""
sv_killserver "0"
sv_padPackets "0"
sv_showloss "0"
sv_reconnectlimit "3"
sv_master5 ""
sv_master4 ""
sv_master3 ""
sv_master2 ""
sv_master1 "master.kingpinq3.com"
sv_dlURL ""
sv_allowDownload "0"
nextmap "cinematic intro.RoQ"
sv_zombietime "2"
sv_timeout "200"
sv_fps "20"
sv_privatePassword ""
rconPassword ""
sv_referencedPakNames ""
sv_referencedPaks ""
sv_pakNames ""
sv_paks ""
sv_voip "1"
sv_pure "0"
sv_serverid "17018973"
sv_floodProtect "1"
sv_maxPing "0"
sv_minPing "0"
sv_dlRate "100"
sv_maxRate "0"
sv_minRate "0"
sv_maxclients "8"
sv_hostname "noname"
sv_privateClients "0"
mapname "nomap"
protocol "74"
sv_keywords ""
g_weaponmod "0"
g_gametype "5"
timelimit "0"
fraglimit "20"
dmflags "0"
net_qport "56768"
showdrop "0"
showpackets "0"
username "dave"
arch "win_msvc x86"
com_gamename "KingpinQ3-1"
version "KingpinQ3 0.9.7.2 win_msvc-x86 Jan 8 2015"
com_introplayed "1"
com_errorMessage ""
com_busyWait "0"
com_abnormalExit "0"
com_maxfpsMinimized "0"
com_minimized "0"
com_maxfpsUnfocused "0"
com_unfocused "0"
com_buildScript "0"
cl_running "1"
sv_running "0"
sv_packetdelay "0"
cl_packetdelay "0"
sv_paused "0"
cl_paused "0"
com_cameraMode "0"
timedemo "0"
com_speeds "0"
com_showtrace "0"
fixedtime "0"
timescale "1"
logfile "1"
com_blood "1"
com_maxfps "90"
com_SSE "1"
com_MMX "1"
com_3DNow "1"
com_altivec "0"
com_hunkMegs "512"
dedicated "0"
cl_consoleKeys "^ ~ ` 0x5e 0x7e 0x60"
r_ignoreGLErrors "0"
r_printShaders "0"
cl_allowDownload "1"
cl_guidServerUniq "1"
vm_ui "0"
vm_cgame "0"
vm_game "0"
com_ansiColor "1"
journal "0"
fs_game ""
fs_homepath "C:\Users\dave\AppData\Roaming\KingpinQ3"
fs_basegame ""
fs_basepath "S:\Games\kpq3_beta-1"
fs_debug "0"
com_homepath ""
com_basegame "basekpq3"
developer "0"
com_zoneMegs "96"
sv_cheats "0"


688 total cvars
688 cvar indexes


Sun Jan 11, 2015 11:14 pm
Profile ICQ
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Joined: Fri Jan 09, 2015 6:54 pm
Posts: 4
Location: Hong Kong
Reply with quote
Post Re: console commands
I am asking myself if there is a command like cl_predict 0/1 like in KP?

Beause when I watch demos in KPQ3 its laggy as hell and in KP the cl_predict command prevented the laggyness in demos!

Greets, Chris!!!

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I would never say I am the best... but I really dont know anyone better than me

Backing up in a fight is like playing KPDM5 all day. You just run away

Ever tried bunny-hopping in real life? I Have... it works!!!


Mon Jan 12, 2015 9:15 am
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